An interactive 3D human body with 2,000+ selectable structures, in the browser
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Explaining an architecture well usually means hiring an illustrator for a week; this hands the job to the agent that is already reading the code.
Anatomy installs into Claude Code and other agents with one npx command, then renders an idea as an exploded isometric drawing of a plausible machine: a watch escapement for timing, pigeonholes for hash collisions. Output is SVG, with optional WebGL shaders and a beta 3D mode, so a figure drops into a doc or a landing page without a runtime. It uses only Node built-ins and needs no API key. The author is candid about the edges: it is not a chart library, it draws objects rather than people, and a complex figure takes minutes to build. Thirty-three finished figures sit on his own site.
An interactive 3D human body with 2,000+ selectable structures, in the browser
A clickable diagram of your codebase for people who did not write it
A desktop canvas for reviewing what your coding agent actually built
A free desktop canvas where Claude Code, Codex and Cursor draw UI you can edit
A desktop vector editor built for people who already know Illustrator
Diagrams as text, placed by relationship: this box below that one