Early open-source builds that boot Switch 2 games on Windows, Linux and macOS
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A 590-commit systems project whose README says Claude Code wrote most of it under one maintainer's review, which makes it a useful data point on how far agent-written low-level code now goes.
TotK Recomp turns a Switch title into a program that runs natively on Windows 10 or Linux 6.7 and draws through Vulkan 1.3. It defaults to 60 fps, with an experimental 144, custom resolutions, FSR 1, HDR10, pad remapping, mods and Atmosphere cheats. You bring your own dumps; the repo will not say how to get them. Setup wants 36 GiB. The maintainer calls it early: crashes expected, the Windows build unsigned, 144 issues open. MIT, and the licence covers none of Nintendo's work.
Early open-source builds that boot Switch 2 games on Windows, Linux and macOS
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